More Painting
I have been at work on 1.22 for some days now. As usual, I am doing three separate things at the same time :-) Anyway, it’s time to show the results of one of them. Many people asked for that, and it’s...
View ArticleApple Yay!
Apple have finally approved Survivalcraft, that’s awesome. I’ll write more about it later, now I’m off to celebrate! Here’s the iTunes link: https://itunes.apple.com/us/app/survivalcraft/id622613679
View ArticleMore Survival
I am introducing more survival aspects of the game in 1.22. This has been long in the planning, probably more than a year, but I was so focused on creative that I had to push it back constantly. Now...
View ArticleSplit Touch
First of all, what’s happening on Apple front. The iOS launch has been extremely successful. It has beaten my wildest expectations. Right now, we are #5 fastest selling application in the US. That’s...
View ArticleSplit Touch And Survival
Ok, I have read all your comments and installed Minecraft PE on my iPad to see split touch at work for myself. Indeed, I was in the dark, but now I can see the light :-) I think the best explanation...
View ArticleFence Gates
A lot of people are screaming for these, so here you go. In 1.22 you get proper fence gates that you can arrange in single and double variants. The video with all the gritty details:...
View ArticleFinding Way Home
I am still working on the new survival mechanics. Hopefully will be able to show you something shortly. Don’t worry – at the moment the idea is that they will only work in Challenging and Cruel....
View ArticleStamina
The survival mechanics I’ve been working on for some time are roughly done, they just need some tweaking. Here’s a video showing how stamina (which is one of them) works: http://youtu.be/nJjV5WqZw3k...
View ArticleThe Other Side Of Survival
Comments and emails tell me that stamina is a hugely controversial feature. Apparently the first issue is the panting sound, which was annoying. I have now replaced it with a better and quieter...
View ArticleNeed To Sleep
The next survival mechanic is need to sleep. As stamina, it will only exist in Challenging, Cruel and Adventure. What it boils down to is that you can function for about 2 game days without sleep....
View ArticlePathfinding
In the last couple of days I have made good progress with pathfinding. It still has some rough edges, but it’s almost good enough for the first release. As usual, when there’s something new and cool,...
View ArticleHorned Beast
I am still working on the better survival AI. I need to make the dangerous creatures seek you out from longer distances at night, even if you’re hidden somewhere. We’ll see how it goes. There’s only so...
View ArticleForum Down
I have noticed that the forum has gone down. I am trying to clarify the situation with Lefora support – will let you know as soon as I know anything. [EDIT] That’s the reply I quickly received from...
View ArticleHunger
The final survival mechanic for 1.22 will be hunger. This is in addition to stamina and need to sleep, which you saw in the earlier posts. I haven’t made a video today, because there’s nothing visual...
View ArticlePelagic Creatures
Some say that the ocean is a dull place in Survivalcraft. In 1.22 I am trying to change that. Here’s how: http://youtu.be/AGAHFhzFDKo It’s a big creature, and the first one of the kind. It will kill...
View ArticleI am back
…and working on the new feature, as promised in the last post. Today I added a new tool that goes with it, was quite tricky to model. Eventually, after a few abortive attempts I settled on the simplest...
View ArticleFarming Progress
I am still working on the farming. As you can see on the screenshot below, Survivalcraft now has nicely depressed soil blocks. Plants will only grow to their full extent on soil blocks, which are...
View ArticleAlpha 1.21.7
On certain Android devices the game takes extremely long time to load. Some people reported times of up to 10 minutes, which is just mad. After collecting a number of such reports I finally pinpointed...
View ArticleBugfix 1.21.7 Published
It should appear on Google Play in a couple of hours. I tested it on all my devices. Believe me, with the massive pile I have, it’s a lot of work :-) There are 2 additional fixes I haven’t mentioned in...
View ArticleBreadmaking
I am making good progress with the farming. Not everything went as I expected, I had to drop some ideas. Anyway, growing stuff is not the only thing to do. You need to be able to make useful and tasty...
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